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Old Feb 16, 2006, 10:26 AM // 10:26   #21
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Because to play as a new race, they'd need to develop an entire separate storyline for them, and you know what? That's a bit too much damned work just for an aesthetic purpose.

I say keep it human, keep it simple, and just improve on it, ArenaNet. Kudos to you for staying with your goal and not trying to suddenly be everything that EVERY OTHER ONLINE RPG is. I much prefer it this way.
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Old Feb 16, 2006, 10:34 AM // 10:34   #22
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Quote:
Originally Posted by Kaguya
The moment they introduce elves as playable race, I'm quitting the game.
They won't be, so don't fear.
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Old Feb 16, 2006, 12:12 PM // 12:12   #23
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Adding races is a waste of time. I'd much rather A.net spend their time on:
1) Balancing skills for existing professions
2) Adding new skills
3) Adding new professions

in that order.
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Old Feb 16, 2006, 01:30 PM // 13:30   #24
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This doesnt bother me personally, but I can see how people would want a different race.

As for why GW hasnt gone for it, well I dont know.. Guildwars is a very unique game maybe they didnt actually want to jump on the d&d / wow band wagon.

Also, race's tend to benefit from some natural ability and the sacrifice of another natural ability..

for example, stronger but less intelligent, more intelligent but not as strong..

so you would need more than just one race, you would need another race to balance it out.. but rather than being basically exact opposites you would have four races.. who can then intermix.

This, for the moment would be WAY to complex, just from a statistical point of view.

Then comes the matter of the modeling, animation, clothing plus male and female varients... as it stands we Humans are very good at reproducing a life like (sexy and handsome) looking human!

We can make humans realistically, that walks, talks and reactes very human-like.. but its very difficult to make a fictional character look as realistic (or even sexy) simply because there are SO many different people with vastley differing opinions on what such fictional races would look like.

remember though, I dont think ANET are completly ruling it out.. Factions is only the first expansion... if they do one a year (as opposed to the one every 3 months they originaly said) then they would need to have new idea's for new content in the future.

If they did introduce a new race(s) I would much prefer to see a radically different type of race as opposed to Dwarf / elf d&d look-alikes.
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Old Feb 16, 2006, 01:43 PM // 13:43   #25
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screw half dragons give me dragons to play! i was blown away when i first saw the dragons in the dragons lair.
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Old Feb 16, 2006, 01:50 PM // 13:50   #26
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Screw dragons, I want a turtle to play!
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Old Feb 16, 2006, 02:19 PM // 14:19   #27
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Screw turtles, I want my sheep!
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Old Feb 16, 2006, 02:32 PM // 14:32   #28
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Screw Sheep, I want my Green Bunny!

o gawd this gunna be closed for relentless nonsense
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Old Feb 16, 2006, 03:07 PM // 15:07   #29
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ok i was thinking if any new races were going to be added, anet has already had some idea of what dragons look, sound and fight like. also if they did a good job they would have a race that very few games have been able to master because of the diffuculties involved in it.
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Old Feb 16, 2006, 03:09 PM // 15:09   #30
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Quote:
Originally Posted by Fox Reeveheart
I remember when I first came onto GwG here, what I mostly was seeing was all these threads about "Whats going to be the next race for the expansion?"

And there were all these ideas buzzing about. Dwarves, Charr, etc. Or something completely new?

Heck even Anet talked about new races for expansions.

Infact, I didnt even see a question about new races in their FAQ, has nobody been asking about this or something?

This is one thing I am disappointed about

I for one hate humans, HATE THEM. except cute girls >.>

But the point is in every game I ever play, I play EVERYTHING ELSE except humans. I am a human in real life! The point of doing pretend is to be something I am not like a human!

Its an asian themed expansion this time.. How about some sort of cool-ass half dragon race or something? I mean jeez.

Has anet said anything about this recently or what?
I've seen a lot of "why not this why not that" posts from you, and its lead me to wonder.. If you dislike so many things about GW why do you play it? If you want races with almost no difference play EQ2 or something, jeez.

Anyways, I like how they concentrate on one race.. The way I look at it, is the human race itself is a bunch of "races" in one, and guild wars offers that in the customability. And please no "half dragon", "half pig", "Half elf" races... I'm fine with humans.

Last edited by Nevin; Feb 16, 2006 at 03:11 PM // 15:11..
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Old Feb 16, 2006, 04:09 PM // 16:09   #31
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Quote:
Originally Posted by Fox Reeveheart
I remember when I first came onto GwG here, what I mostly was seeing was all these threads about "Whats going to be the next race for the expansion?"

And there were all these ideas buzzing about. Dwarves, Charr, etc. Or something completely new?

Heck even Anet talked about new races for expansions.

Infact, I didnt even see a question about new races in their FAQ, has nobody been asking about this or something?

This is one thing I am disappointed about

I for one hate humans, HATE THEM. except cute girls >.>

But the point is in every game I ever play, I play EVERYTHING ELSE except humans. I am a human in real life! The point of doing pretend is to be something I am not like a human!

Its an asian themed expansion this time.. How about some sort of cool-ass half dragon race or something? I mean jeez.

Has anet said anything about this recently or what?
www.worldofwarcraft.com

Same goes for any other carebear that wants to turn this game into another WoW/D2.

Go play WoW, leave GW alone.
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Old Feb 16, 2006, 04:21 PM // 16:21   #32
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As said, I'm a human in real life, i DONT want to be one in a computer game.

If GW had gone the way of WoW and D&D and kept it free instead of this new road, i GUARANTEE you they would still have the fanbase they have now, maybe not the same people, but the population would be the same.

No pay to play = gg

Besides I know they said other ones were being considered at least, if not this expansion then my guess is next expansion..... guild wars: Deception? just a guess.

I would like new races, but agreed they shouldnt go with cookie cutter races.... EXCEPT DWARF! PLEASE THEY ALREADY MADE THEM NPCS! WHY NOT PCS?!?

Make something original i suppose.... something like a tiny yipping dog lizard race like kobolds... so cute
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Old Feb 16, 2006, 04:39 PM // 16:39   #33
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Quote:
Originally Posted by calamitykell
Because to play as a new race, they'd need to develop an entire separate storyline for them, and you know what? That's a bit too much damned work just for an aesthetic purpose.

I say keep it human, keep it simple, and just improve on it, ArenaNet. Kudos to you for staying with your goal and not trying to suddenly be everything that EVERY OTHER ONLINE RPG is. I much prefer it this way.


I totally agree with this
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Old Feb 16, 2006, 04:43 PM // 16:43   #34
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Ummmm.. as much as this may sound stupid, you can technically already make a dwarf or elf, if you use the height slider in character creation. Just a thought. Just so I know: can someone tell me where in Guild Wars elves appear?

And really; this game has a storyline (albeit a very confused one) centred around humans and their attempts to survive in an everchanging world. Dwarves or even, yuck... elves wouldn't really have a place in it (other than that which thay already have; if any).
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Old Feb 16, 2006, 05:14 PM // 17:14   #35
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well.. you do realize that IF a-net did impart some new races.. that 50% of the people that are b*tching to get them now are just going to start b*tching that they dont like the hair styles... the faces... the armors... you just can't please the people.

personally, i think a-net has done a great job with the game so far. i think they are playing it smart instead of rushing into new classes and making a new sh*tstorm for themselves to play in, just because some people don't like to play humans anymore
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Old Feb 16, 2006, 05:38 PM // 17:38   #36
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Ok back to the OP's question, I know I was one of the players thinking we were going to get dwarves or something different to play as. Not much was known but coulda sworn it was hinted at by their team/Gaile.

Whether you love/like/dis-like the idea I know that seemed to be the buzz but has since disappeared (maybe as they looked at it and decided not too, or maybe that train of thought was de-railed), either way I think it's something valid to bring up. A lot of time early buzz about a product and what it might do changes - heck if I can dig it up I think I could even find a statement that suggests they were still open to race ideas.

And again at least a train of that thought was playable race(s).

Me? I don't care so much.
I just want more than two new character slots, working on a linked account, and not being being milked at the point of purchase to get them.
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Old Feb 16, 2006, 06:23 PM // 18:23   #37
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Here's are some thoughts; first maybe the management, in their infinite wisdom, does not wish to flood the early chapters of GW (i.e. Ascalon City) with tons of dwarves or charr or whatever other races that might come later. Thus far, the storyline is centered in human kingdoms. While the dwarven kingdoms do exist, there is no reason for dwarves to be fighting anywhere but in the Shiverpeaks. I figure, if future chapters do include new races, the storyline will be centered on those races as well, both to give a feel of how the races should act and behave and a reason for them to be mingling and fighting with humans.

Secondly, maybe ANet wishes to have a substantial human population before introducing new races. I know in my own PnP games, that once I give players the option of being nonhuman that 4 in 5 characters will choose something nonhuman, even when the gameworld says that nonhumans are relatively rare. If, for example, they allow dragonkind or half-dragons, you will suddenly see dragonkind everywhere as at least every account will have one. Hence, there will be no novelty to it and no wonder. The only way to counterbalance this is to give the character substantial penalties to make it so that only a rare person would want to play them. But then, what would be the point? Likely, you will see about half of the population switching to non-human in the chapter that it is introduced. And hopefully the story will be centered around that.

So, that being said, I look forward for the chapters in the future where humans and another race intermingle in plot and culture, but think that ANet should definitely not rush the transition. It will be fun when the time comes.
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Old Feb 16, 2006, 07:06 PM // 19:06   #38
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If you want new races head over to World Of Warcraft. Guildwars has become very boring since they announced the new expansion.
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Old Feb 16, 2006, 07:11 PM // 19:11   #39
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Quote:
Originally Posted by Network
If you want new races head over to World Of Warcraft. Guildwars has become very boring since they announced the new expansion.
I wouldn't say Guildwars has became very boring. What has happend is that 90% of plays have already done everything they want to in the game, and now (like my self) we're all just bouncy around on it basically. Factions isn't an exansipn tho, it's a PvP Branching, which I find rather spiffy. Chapter 2 is the expansion and will be wonderful.

But, I agree, there should be no new playable races. I don't want to see that, even tho I'm convinced those Bandits in pre-sear are Halfbreeds (one Human Grawl, the other Human Dwarf )
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Old Feb 16, 2006, 07:27 PM // 19:27   #40
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Gaile hasn't said flat out no this time, but as of late December she said she has not seen other playable races in Factions, and didn't expect it to be a feature. She also said that it is still in the plan for later expansions.

I too get into games to play something different. I've played human for most of my life, so if other things come up in a good game, I always go for them. I have faith in ANet. I think that they can come up with other races that are a wee bit different, and maintain balance. I don't think there would be much joy in playing a Rukkha if the differences were mearly cosmetic. That would mean they would have to come up with all the different art assets, and in the end deliver no different experience.

That being said, I'm comfortable waiting. Let that be in an expansion that is centered around them so that they don't have to worry about racial balance and tons of other stuff as well. They can do the back story, etc. Whether that is the third or eighth expansion, I will probably be here, and Necromancer will probably still be a favorite of mine. Give me a Rukkha (yes, I made that up) with Enchantments always 10% longer, but enemy hexes also last 10% longer on me. I won't play him because he's uber, but I will play him because he's different (not sexy) and I will try to make him survivable. It will also be fun watching people searching the desert for their Collector's Monk Sandals for their Forgotten Mo/Me. :P

People complain about the current faces/armors/weapon skins/dances already, so I see no difference there.

Oh, and Factions is the name of Chapter 2. The two are interchangable.
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